gamebizcon

Free Industry Insights.Zero Time Out of Office.

Live talks from studio heads, indie veterans, and sharp practitioners across 8 tracks. Drop in from your browser, catch the sessions that matter, leave when you’re done. No travel. No ticket price. No permission required.

Speaker lineup dropping soon, pre-register for first alerts

FREE ENTRY

BROWSER BASED

DROP IN, DROP OUT

LIVE Q&A

SUBTITLES ON TALKS

8 TRACKS

Your time is precious. This event helps.

 Budgets are tight. Teams are stretched. And the cost-benefit of hauling yourself across the world to sit in a convention centre isn’t what it used to be.

GameBizCon delivers what actually matters: sharp, practical talks from people who’ve done the work, not keynote fluff, not product pitches, not networking you didn’t ask for.

Watch from your desk. Between meetings. Over lunch. Catch one session or stay all day. If it’s not clicking, come back later. No guilt, no wasted flight.

Built for the people who make the business work.

GameBizCon is designed around the roles that keep studios running. Not job titles, but the work you actually do.

Studio heads & founders 

Strategic insight across all 8 tracks. See where the industry is heading and how others are navigating it.

 

Producers & operations leads

Deep dives on pipelines, tools, team structure, and keeping production moving when everything’s on fire.

 

Marketing & UA teams

What’s working now, not what worked in 2022. Channels, creative, measurement, community.

 

Designers & creative leads Craft talks without the corporate gloss. Design decisions, prototyping, player psychology.

 

Business development & publishing

Supplier discovery without the booth-crawl exhaustion. See who’s out there without the hard sell.

 

LiveOps & analytics

Retention, tuning, segmentation, events. Keeping players engaged past month three.

See the Full Track Breakdown

Every track is tagged by role and lifecycle stage so you can find what's relevant fast.

Let's Talk Your Event Idea With Us

contact us

+1 234 567 890

$999

/ event

8 tracks covering the full spectrum of the games business

Each track runs its own programme of talks and live Q&A. Wander between them as sessions run throughout the event

Post-layoff playbooks, hybrid teams, scaling without breaking

Studio Leadership & Resilience

Influencer strategies, UGC, back-catalog revivals, community-led growth

Marketing, UA & Community Building

Full lifecycle from narrative to post-launch, streaming models, AAA post-mortems.

Premium Development & Publishing

AI-generated assets, IP protection, SAG-AFTRA clauses, transmedia licensing.

Legal, IP & AI Ethics

Workflows, procedural gen, ethics, the 2026-2028 AI roadmap.

AI, Automation & Game Tech

DLC roadmaps, seasonal events, lapsed player recovery, hybrid models

Live Ops, Monetisation & Retention

Valuations, funding rounds, back-catalog acquisitions, 2027 playbooks

Investment, M&A & Business Strategy

Wherever your game is there's a track for you.

Every talk is tagged by development and business stage, so whether you’re validating an idea or trying to revive a three-year-old live service, you’ll find sessions that speak to where you actually are.

Filter the schedule by stage. Find what’s relevant. Skip what isn’t.

Pre-production:

Validating ideas, prototyping, market fit, early economics, getting to green light

Production:

Building effectively, iteration, team scaling, pipelines, tools, shipping

Launch:

Go-to-market planning, platform strategy, PR, UA burst, partnerships, distribution

Growth & LiveOps:

Retention, content cadence, events, tuning, personalisation, keeping players engaged

Strategy & Monetisation:

Long-term planning, pricing, LTV forecasting, when to pivot, when to sunset

You don't need a business case or travel request. You need a browser.

Other conferences require budget approval, a week out of the office, flights, hotels, and a compelling argument for why this is worth the disruption.

GameBizCon requires a browser tab.

Drop in during lunch

Catch a talk between meetings

Leave when you need to

Come back when you can

No one needs to sign off on this. No one needs to cover your desk. You’re not “away at a conference”, you’re just learning something useful while at work.
Free registration. Zero friction. Maximum signal.

Miss it and it's gone. Just like a real conference.

Talks happen at scheduled times. There are no replays. No “watch later” links. No on-demand library.

If you want to hear a speaker, you need to be there when they’re speaking.

This isn’t a limitation, it’s the point. It creates the same focused energy as a physical event: a reason to show up, a schedule to plan around, a moment that only happens once.

Pre-register to get the full schedule early so you can block the sessions that matter and plan your time.

Maximum signal. Minimum friction.

You can be in and out in 20 minutes with something useful. Or you can camp out for the whole thing. Your call.

Free entry

Just register to guarantee access

Browser-based

No install, no IT approval, no VR headset

Subtitles on all talks

Follow silently if you need to

Drop in, drop out

Catch one session or stay all day

Live Q&A

Ask questions directly after each talk (registered attendees only)

We made it fun. This is gaming afterall.

We’ve wrapped the whole thing in a light-hearted, irreverent take on a conference centre. You’ll roam as a robot avatar through geodesic domes on a virtual moon base, one dome per track.

It’s playful. It’s different. And it beats staring at Zoom tiles or walking past the same booth for the fifteenth time.

But the focus is the content. The setting just makes it more enjoyable.

Bump into people you know. Discover people you should.

One of the best parts of physical conferences is the hallway. The unexpected conversation. The “oh, you’re here too?” moments that become valuable connections.

We’re building that into GameBizCon.

As you move through the virtual space, the system will let you know when people you know or people you should know, based on your role and interests, are nearby. Open a conversation if you want. Ignore it if you don’t.

It’s opt-in, low-pressure, and designed to recreate the feeling of being in the same building as your peers, without the awkward name-badge scanning.

Built on Matrix, the open federated chat protocol. Private, portable, and not locked into any platform.

Browse the exhibition. Discover useful suppliers. No one's chasing you.

Scattered around the virtual space you’ll find exhibition stands from tools, services, agencies, and platforms, all relevant to the tracks you’re following.

Dev tools & middleware. QA & playtesting. Marketing & UA. Publishing services. Production support. Monetisation & LiveOps. Creative and outsourcing partners.

Browse anonymously. Watch a product overview. Chat if something catches your eye. Or walk straight past, no one’s scanning your badge, no one’s adding you to a list.

If you do want to learn more, you can book a call for later. No commitment on the spot. No pressure. Just discovery.

It’s not why you’re coming. But you might find something interesting while you’re wandering between talks.

It's free. It takes 30 seconds. Here's what you get.

We’re expecting strong interest and expect unregistered attendees to be limited.

Entry is free and doesn’t require registration. Registration gets you

Guaranteed entry

unregistered access will be capped during high-demand sessions

Live Q&A access

only registered attendees can join Q&A sessions

Schedule notifications

know exactly when your must-see talks are happening

Speaker alerts

Be first to know when the lineup drops

Serendipity matching

Set up your profile so the system can connect you with relevant peers

No flights. No hotels. No carbon. No guilt.

Traditional conferences are expensive, for your budget and for the environment.

GameBizCon removes the flights, the hotels, the jet lag, the expense reports, and the week away from your team.

You get the insight without the footprint. The learning without the logistics. The value without the overhead.

And if you only have an hour? Take an hour. Dip in, learn something, duck out. No one’s counting your badge scans.

Got something worth sharing? We're listening.

We’re looking for speakers who can deliver practical, experience-grounded insights across any of our 8 tracks.

Format: 15-30 minute pre-recorded presentation, followed by live Q&A at the scheduled time. You bring your A-game to the recording. You turn up for questions. That’s it.

No travel. No slide template. No corporate approval chain. Just useful knowledge from someone who’s been there.

If you’ve got a talk that would genuinely help other studios, publishers or developers, we want to hear from you.